
#Hyper light drifter fire pads upgrade#
At no point did I feel like I was too OP because there really aren’t that many upgrade pieces to collect, but the ones I did find left me feeling as though the effort was worthwhile. and I found this process rewarding and balanced. Even getting upgrades to your skills/weapons was based on how you explored the terrain or took the time to wipe out a room of enemies.
#Hyper light drifter fire pads how to#
The level designs were really fun to explore I especially liked this one room where defeating one round of enemies would shift pillars around, so you needed to figure out how to (1) use the setting to your advantage as defense and (2) keep an eye out for what new enemy might have spawned near you. I’m not sure if it was just the way that the timing of the dash-chain was coded, but by the time I had implemented a good flow, I had already taken too much damage for it to have been worth it.īy no means am I an expert on game design or ludology, but I can appreciate how this game rewards you for smart timing, clever movement, and approaching enemy filled rooms with on-your-feet strategy. However, certain mechanisms just never clicked for me, namely the chain-dash feature, which I knew would have made my life a lot easier for boss battles. I liked that you needed to strike enemies/objects with your sword in order to charge your blasters, and as someone who usually prefers melee combat, I found that this really worked to my advantage. The combat system, even to my untrained eye, was designed exceptionally well. I wouldn’t chalk that up as the game’s mistakes so much so that it was personal preference. That isn’t to say there is a balanced mix of both-this game was overwhelmingly positive for me-but that there are some things that didn’t work as well for me that may work great for others. I played Hyper Light Drifter on the Switch, and it’s hard to talk about the pros and cons separately. I wouldn’t say I’m style over substance, but the clean, neon style was a major draw for me. Gloriously rendered pixel art, haunting landscapes, with a sublime and somber OST by Disasterpeace. I’ve been itching for an 8-bit style action-adventure RPG that I could finish in one weekend, and Hyper Light Drifter definitely delivered.

This was also going to be a reflection of the game’s story, but I’ll have to put that in a separate post so this one isn’t super bloated.


Hello all! Well, it’s certainly been a while since my last entry, but here are some quick personal updates: LAST SEMESTER SENIOR YEAR WOO, joined a creative writing seminar which has absolutely changed my life, and overall doing my best to incorporate healthy habits! I haven’t had as much time lately to consume media and write reviews, so I’ll make this more of a priority since consistency is really important to me!Īnyways: I just finished a playthrough of Hyper Light Drifter (“just finished” as in: I defeated the final boss, basked through the credits and OST, and got right into this).
